Making games....
I have somehow forgotten than one of the reasons I have started coding was to make games. This may very well be a very popular forgotten dream, as most of the people I've had the pleasure to work with have at some point dabbed in game dev.
Today is the day https://tinybigtop.games/ is born. Let's see if I can keep it up, but I've been having a blast with game dev for the last couple of months.
Ever since high school I wanted to release one of my own, hell I started working with computers because of how naturally it seemed to a 13 year old me to write scripts for the muds I was plying with my friends at the time.
If any of you know what Arkadia is, a bot for it was the first piece of software I have ever written.
This was in times when broadband connection was a luxury few could afford. The game interface was text, with some ASCII helpers for the map / room layout to better depict the scenery your character was in. I know what you think, but we've spent hours playing it (well personally I spent hours thinking how not to play it actively and somehow keep up with my friends who were).
My games will be a bit more modern. Although my personal favourite in terms of graphics style is 2.5 D world. I love cutouts, hand drawn goofy art and that is what I will try to focus on in my first two creations.
Keep your fingers crossed, and do play them once they are released!
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